概要
CorgiController.State.BelowSlopeAngle
を参照する
using MoreMountains.CorgiEngine; using UnityEngine; [RequireComponent( typeof( CorgiController ) )] public sealed class Player : MonoBehaviour { [SerializeField] private CorgiController m_corgiController; private void OnGUI() { GUILayout.Label( m_corgiController.State.BelowSlopeAngle.ToString() ); } }