概要
using UnityEngine; using UnityEngine.iOS; public class Example : MonoBehaviour { private void Awake() { // 同じ Debug.Log( SystemInfo.deviceUniqueIdentifier ); Debug.Log( Device.vendorIdentifier ); } }
using UnityEngine; using UnityEngine.iOS; public class Example : MonoBehaviour { private void Awake() { // 同じ Debug.Log( SystemInfo.deviceUniqueIdentifier ); Debug.Log( Device.vendorIdentifier ); } }