リポジトリ
使用例
using Kogane; using UnityEngine; public class Example : MonoBehaviour { private void Awake() { Debug.Log( JsonUnityEngineApplication.Get() ); Debug.Log( JsonUnityEngineDebug.Get() ); Debug.Log( JsonUnityEngineSceneManagement.Get() ); Debug.Log( JsonUnityEngineScreen.Get() ); Debug.Log( JsonUnityEngineSystemInfo.Get() ); Debug.Log( JsonUnityEngineTime.Get() ); } }