概要
using UnityEngine; public enum JobType { [InspectorName( "王国兵士" )] SOLDIER, [InspectorName( "魔法使い" )] SORCERER, [InspectorName( "狩人" )] HUNTER, } public class NewBehaviourScript : MonoBehaviour { public JobType m_jobType; }
using UnityEngine; public enum JobType { [InspectorName( "王国兵士" )] SOLDIER, [InspectorName( "魔法使い" )] SORCERER, [InspectorName( "狩人" )] HUNTER, } public class NewBehaviourScript : MonoBehaviour { public JobType m_jobType; }