概要
using UnityEngine; public class Example : MonoBehaviour { private void Update() { Debug.Log( Vector3Int.forward ); // (0, 0, 1) Debug.Log( Vector3Int.back ); // (0, 0, -1) } }
using UnityEngine; public class Example : MonoBehaviour { private void Update() { Debug.Log( Vector3Int.forward ); // (0, 0, 1) Debug.Log( Vector3Int.back ); // (0, 0, -1) } }