ソースコード
using UnityEngine; public class Example : MonoBehaviour { private Joycon m_joyconR; private void Start() { var joycons = JoyconManager.Instance.j; m_joyconR = joycons.Find( c => !c.isLeft ); } private void Update() { var orientation = m_joyconR.GetVector().eulerAngles; var angles = transform.localEulerAngles; angles.z = orientation.y; transform.localEulerAngles = angles; } }
実行例