概要
using UnityEditor; public static class Example { [MenuItem( "Tools/Undo" )] private static void RunUndo() { Undo.PerformUndo(); } [MenuItem( "Tools/Redo" )] private static void RunRedo() { Undo.PerformRedo(); } }
Undo.PerformUndo()
や Undo.PerformRedo()
を使用する