ソースコード
using UnityEditor; public static class Example { [MenuItem( "Tools/Hoge" )] private static void Hoge() { Lightmapping.giWorkflowMode = Lightmapping.GIWorkflowMode.OnDemand; } }
using UnityEditor; public static class Example { [MenuItem( "Tools/Hoge" )] private static void Hoge() { Lightmapping.giWorkflowMode = Lightmapping.GIWorkflowMode.OnDemand; } }