リポジトリ
使用例
using Kogane; using UnityEditor; using UnityEngine; [InitializeOnLoad] public class Example { static Example() { EditorFocusWatcher.OnFocused += () => Debug.Log( "フォーカスされた" ); EditorFocusWatcher.OnUnfocused += () => Debug.Log( "フォーカスが外れた" ); } }