リポジトリ
使用例
using Kogane; using UnityEditor; using UnityEngine; public static class Example { [MenuItem( "Tools/Hoge" )] public static void Hoge() { var data = new InstallPlayAssetDeliveryAndroidAppBundleData ( androidAppBundlePath: "game.aab", isSetAndroidHomeToEnvironmentVariable: true ); var result = InstallPlayAssetDeliveryAndroidAppBundle.Install( data ); Debug.Log( result.Output ); Debug.LogWarning( result.Error ); } }