概要
使用例
using UnityEditor; public static class Example { [MenuItem( "Tools/Hoge" )] private static void Hoge() { var group = AddressableUtils.GetOrCreateGroup( "test" ); } }
using UnityEditor; public static class Example { [MenuItem( "Tools/Hoge" )] private static void Hoge() { var group = AddressableUtils.GetOrCreateGroup( "test" ); } }