概要
using Needle.Deeplink; using UnityEditor; using UnityEngine; internal static class Example { [DeepLink( RegexFilter = @"com.unity3d.kharma:execute-menu-item\/(.*)" )] private static bool ExecuteMenuItem( string menuItemPath ) { Debug.Log( menuItemPath ); EditorApplication.ExecuteMenuItem( menuItemPath ); return true; } }
[Profiler を開く](https://fwd.needle.tools/deeplink?com.unity3d.kharma:execute-menu-item/Window/Analysis/Profiler)