概要
using System; using System.Diagnostics; using UnityEditor; using UnityEngine; public static class Tools { [MenuItem( "Tools/リモートカタログのキャッシュのフォルダを開く" )] private static void OpenRemoteCatalogCacheFolder() { var path = $"{Application.persistentDataPath}/com.unity.addressables"; Process.Start( path ); } }