2023-04-21から1日間の記事一覧
概要 Performance warning: There are more than 100 preview scenes. There might be code not releasing the preview scene after creating it. UnityEditor.InspectorWindow:RedrawFromNative () PrefabUtility.LoadPrefabContents でプレハブを大量に読…
スクリプト using System.Linq; using UnityEditor; using UnityEngine; internal static class Example { [MenuItem( "Tools/Hoge" )] private static void Hoge() { const string directoryName = "Assets/"; var assetPaths = AssetDatabase .GetAllAsset…