2020-08-25から1日間の記事一覧
ソースコード 使用例 using Kogane; using System.Collections; using Unity.EditorCoroutines.Editor; using UnityEditor; using UnityEngine; public sealed class Example : EditorWindow { [MenuItem( "Tools/Open" )] private static void Open() { Get…
概要 using System.Collections; using Unity.EditorCoroutines.Editor; using UnityEditor; using UnityEngine; public sealed class Example : EditorWindow { [MenuItem( "Tools/Open" )] private static void Open() { GetWindow<Example>(); } private void OnGU</example>…