ソースコード
using UnityEngine; public static class RectExt { public static void Deconstruct ( this Rect self, out Vector2 position, out Vector2 size ) { position = self.position; size = self.size; } public static void Deconstruct ( this Rect self, out float x, out float y, out float width, out float height ) { x = self.x; y = self.y; width = self.width; height = self.height; } }
使用例
通常
var rect = new Rect( 1, 2, 3, 4 );
Deconstruction
var ( position, size ) = new Rect( 1, 2, 3, 4 ); var ( x, y, width, height ) = new Rect( 1, 2, 3, 4 );