リポジトリ
使用例
using Kogane; using UnityEngine; public sealed class Example : MonoBehaviour { public GameObject m_prefab; private void Awake() { var r1 = m_prefab.Instantiate(); var r2 = m_prefab.Instantiate( Vector3.zero ); var r3 = m_prefab.Instantiate( Vector3.zero, Quaternion.identity ); var r4 = m_prefab.Instantiate( Vector3.zero, Quaternion.identity, transform ); var r5 = m_prefab.Instantiate( transform ); var r6 = m_prefab.Instantiate( transform, true ); } }