ソースコード
using System.Reflection;
using UnityEditor;
public static class ProjectBrowserInternal
{
public static void SetSearch( string searchString )
{
var assembly = typeof( Editor ).Assembly;
var projectBrowserType = assembly.GetType( "UnityEditor.ProjectBrowser" );
var projectBrowser = EditorWindow.GetWindow( projectBrowserType );
var setSearchMethodInfo = projectBrowserType.GetMethod
(
name: "SetSearch",
bindingAttr: BindingFlags.Public | BindingFlags.Instance,
binder: null,
types: new[] { typeof( string ) },
modifiers: null
);
setSearchMethodInfo.Invoke
(
obj: projectBrowser,
parameters: new object[] { searchString }
);
}
}
使用例
using UnityEditor;
public class Example
{
[MenuItem( "Tools/Hoge" )]
private static void Hoge()
{
ProjectBrowserInternal.SetSearch( "ピカチュウ" );
}
}
参考サイト様
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