概要
Unable to find player assembly: XXXX\Temp\StagingArea\Data\Managed\UnityEngine.TestRunner.dll UnityEngine.Debug:LogWarning (object) Unity.Burst.Editor.BurstAotCompiler:OnPostBuildPlayerScriptDLLsImpl (UnityEditor.Build.Reporting.BuildReport) (at Library/PackageCache/com.unity.burst@1.6.0/Editor/BurstAotCompiler.cs:328) Unity.Burst.Editor.BurstAotCompiler:OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport) (at Library/PackageCache/com.unity.burst@1.6.0/Editor/BurstAotCompiler.cs:186) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Unity で Android IL2CPP ビルドした時の上記の警告が出力される現象に遭遇した
Project Settings の左メニューで「Burst AOT Settings」を選択して
「Enable Burst Compilation」をオフにしてからビルドしたら警告が出なくなった