ソースコード
using UnityEngine; using UnityEngine.UIElements; namespace Kogane { public static class VisualElementExtensionMethods { public static Vector2 GetPosition( this VisualElement self ) { var element = self; var position = Vector2.zero; while ( element is { parent: { } } ) { position += element.layout.position; element = element.parent; } return position; } } }