2022-08-31から1日間の記事一覧
概要 using System.Linq; using UnityEditor; using UnityEngine; using UnityEngine.UIElements; public static class Example { [MenuItem( "Tools/Hoge" )] public static void Hoge() { var assembly = typeof( Editor ).Assembly; var windowTypeName =…
ソースコード using DG.Tweening; namespace Kogane { public static class TweenExtensionMethods { public static Tween Append( this Tween self, Sequence sequence ) { sequence.Append( self ); return self; } public static Tween Insert( this Twee…