概要
Error building Player: Failed to find entry-points: System.Exception: Could not resolve assembly 'XXXX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' referenced by the assembly 'YYYY, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Does the assembly name differ from the DLL name (Burst does not support this)? ---> Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 'XXXX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' ---> System.Exception: Failed to resolve assembly 'YYYY, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' in directories: /Applications/Unity/Hub/Editor/2022.3.62f2/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos
Unity で iOS ビルドした時に上記のエラーが発生してビルドに失敗する現象に遭遇した。
もう一度 iOS ビルドしたら今度はエラーが発生せずに正常にビルドできた。