通常
using UnityEngine; public class Example : MonoBehaviour { public Object m_target; }
SearchContext
using UnityEngine; using UnityEngine.Search; public class Example : MonoBehaviour { [SearchContext( "" )] public Object m_target; }
SearchContext(クエリを設定する例)
using UnityEngine; using UnityEngine.Search; public class Example : MonoBehaviour { [SearchContext( "t:texture" )] public Object m_target; }
Unity 2021.2 から SearchContextAttribute を使用することで
Inspector で参照を設定する時に Object Picker ではなく Unity Search を使用できる