CoroutineUtils.CallWaitForSeconds( 1.5f, () => Debug.Log( "ピカチュウ" ) ); CoroutineUtils.CallWaitForSeconds( gameObject, 1.5f, () => Debug.Log( "ピカチュウ" ) );
CoroutineUtils.CallWaitForSeconds( 1.5f, () => Debug.Log( "ピカチュウ" ) ); CoroutineUtils.CallWaitForSeconds( gameObject, 1.5f, () => Debug.Log( "ピカチュウ" ) );