概要
TextureImporter でスプライトの Mesh Type を変更したい場合は、
using UnityEditor; using UnityEngine; public class Example : AssetPostprocessor { private void OnPostprocessTexture( Texture2D texture ) { var importer = assetImporter as TextureImporter; var textureSettings = new TextureImporterSettings(); importer.ReadTextureSettings( textureSettings ); textureSettings.spriteMeshType = SpriteMeshType.FullRect; importer.SetTextureSettings( textureSettings ); } }
上記のようなエディタ拡張のコードを記述します