はじめに
https://gist.github.com/LotteMakesStuff/7fa131b0402ffb50a9e617c0d45ffa59
「TrafficLightAttribute」を Unity プロジェクトに導入することで
Inspector でパラメータを信号機のアイコンで表示できるようになります
使用例
使い方
using UnityEngine; public class GameManager : MonoBehaviour { public enum TurnPhase { WaitingForMyTurn, DrawPhase, ActionPhase, } [SingleTrafficLight( LightColor.Pink, DrawLabel = true )] public bool HasMatchStarted; [QuadTrafficLight( LightColor.Red, LightColor.Red, LightColor.Red, LightColor.Green, DrawLabel = true, FillLights = true )] public int GameStartCountdown = -1; [TripleTrafficLight( AlsoDrawDefault = true, DrawLabel = true )] public TurnPhase MyTurnPhase; [SingleTrafficLight] public bool SwitchingSides; [TripleTrafficLight( AlsoDrawDefault = true, DrawLabel = true )] public TurnPhase EnemyTurnPhase; [DoubleTrafficLight( LightColor.Blue, LightColor.Blue, CustomLabel = "Net Data [in][out]" )] public Vector2 data; }
上記のスクリプトのように下記のいずれかの属性を使用します
- SingleTrafficLight
- DoubleTrafficLight
- TripleTrafficLight
- QuadTrafficLight